I’ve recently started a substantial effort to (attempt to) bring ODM to Windows. Natively (no docker, no WSL, no nothing). This is my third attempt at doing so across the years. I have good faith that third time is a charm and that I will succeed.
I’ve managed to build (and run) the two main dependencies (OpenSfM and mvs-texturing):
Next up, VTK, PCL, dem2mesh, dem2points, PDAL, entwine and untwine, OpenMVS and the rest to follow.
I will keep updates on this thread, to share the progress.