Need Potree being update?

Hi, I read a publication at Linkedln from Dr. Pragya V. and I think it could be important for WebODM. I paste the publication here:

The Most Popular Point Cloud Viewer on the Web Has an Expiration Date.

Potree powers thousands of point cloud applications. LiDAR viewers. Digital twins. Survey platforms.

Under the hood, it runs on Three.js, the library that actually renders your points on screen.

But here’s the problem. Potree ships with a copy of Three.js r123. From 2020. Today, Three.js is at r183. Sixty releases ahead.

But Potree can never get there.

It hit a ceiling at r163. Because that’s when Three.js permanently dropped WebGL 1.

And Potree’s entire custom rendering engine, every shader that paints your point clouds, depends on WebGL 1.

Upgrading isn’t an option. It would mean rewriting the entire rendering system from the ground up. That’s not a patch. That’s a new project.

The tool that helped this industry is slowly becoming the tool that will hold it back.

#Potree #PointCloud #LiDAR #ThreeJS #WebGL #Geospatial #OpenSource #RemoteSensing #GIS #Surveying #PointCloudViewer

Ver imagen

1 Like

Good to know. Have you followed along – do you know if that’s true of the latest for Potree? While I know the latest release is 2023, I thought there was a deeper rebuild process underway.

1 Like

Thank for your answer. I review the subject and it doesn’t seem so difficult or necessary because WebGL 2 is backward compatible with WebGL 1 and all modern browsers support WebGL 1.

1 Like

This topic was automatically closed 30 days after the last reply. New replies are no longer allowed.