What could cause this?

What could cause a blank output like this? 3D textured model looks fine in Meshlab.
Task completed ok.

58 images 00:24:26

|Options:|auto-boundary: true, debug: true, feature-quality: ultra, mesh-octree-depth: 12, mesh-size: 300000, min-num-features: 15000, pc-quality: ultra, resize-to: -1, skip-orthophoto: true, use-3dmesh: true, verbose: true|
|Area:|762.24 m²| (Clearly incorrect! , but setting GSD to something realistic leads to other problems in unreferenced images)
|Reconstructed Points:|6,328,770|

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UPDATE
Whatever causes it, ‘Force Reload’ fixes it, allowing the PC and model to be displayed.

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Any idea of what your GPU VRAM looks like when loading into that? Wonder if we’re making PoTree mad… That looks like an insanely detailed model!

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No overly large GPU demands.

That was just with my phone, I’ll have another go with DSLR today, but it is a really tight squeeze in amongst a thicket - difficult to cover every angle. Also it’s rather wet in there after lots of rain.

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