What could cause this?

What could cause a blank output like this? 3D textured model looks fine in Meshlab.
Task completed ok.

58 images 00:24:26

|Options:|auto-boundary: true, debug: true, feature-quality: ultra, mesh-octree-depth: 12, mesh-size: 300000, min-num-features: 15000, pc-quality: ultra, resize-to: -1, skip-orthophoto: true, use-3dmesh: true, verbose: true|
|Area:|762.24 m²| (Clearly incorrect! , but setting GSD to something realistic leads to other problems in unreferenced images)
|Reconstructed Points:|6,328,770|

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Whatever causes it, ‘Force Reload’ fixes it, allowing the PC and model to be displayed.


Any idea of what your GPU VRAM looks like when loading into that? Wonder if we’re making PoTree mad… That looks like an insanely detailed model!

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No overly large GPU demands.

That was just with my phone, I’ll have another go with DSLR today, but it is a really tight squeeze in amongst a thicket - difficult to cover every angle. Also it’s rather wet in there after lots of rain.

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