The above picture was comparison of point cloud outputs, I am trying to get the boundaries of the buildings more clearer and sharper.
And I think --texturing-nadir-weight value is used at ODMMvsTexcell stage…so I think it will not be much use to improve the point cloud.
P.s : correct me if I am wrong. Thank you.
Also tried with latest commit, but the point cloud looked same…
My hunch is the lack of sharpness is a function of noise in the camera positions from OpenSfM. I know there’s work to improve the quality of the SfM model upstream in OpenSfM, but I haven’t yet heard the timing on that work. We likely will see improvements at this time.