Status of Windows Native GPU support

I’ve been testing the Windows native version of ODM and I was hoping to use the GPU acceleration. Unfortunately I’ve learned from this forum that it doesn’t work for Windows native yet but that it is planned for the future.

I was wondering if this is actively being worked on or if there is some kind of rough estimate of when we can expect this. Does anyone here now about this?

3 Likes

Non-authoritative Answer:
Soon™

Piero would have to answer, haha.

Do you have a particular timeline or something? Or just excited like I am?

1 Like

I’m just very excited about it. At the moment the performance is the biggest ‘issue’ for me, compared to other photogrammetry software.

2 Likes

Totally fair. More faster is more better, always.

I think we have some avenues forward with OpenCL acceleration, but I’m not sure how viable that is across all platforms/installation methods/etc. This one is above my head, unfortunately, but I know Piero has eyes on this, and we have a proof-of-concept working in the GPU-Enabled Docker build.

1 Like

This topic was automatically closed 30 days after the last reply. New replies are no longer allowed.