I’ve been testing the Windows native version of ODM and I was hoping to use the GPU acceleration. Unfortunately I’ve learned from this forum that it doesn’t work for Windows native yet but that it is planned for the future.
I was wondering if this is actively being worked on or if there is some kind of rough estimate of when we can expect this. Does anyone here now about this?
I think we have some avenues forward with OpenCL acceleration, but I’m not sure how viable that is across all platforms/installation methods/etc. This one is above my head, unfortunately, but I know Piero has eyes on this, and we have a proof-of-concept working in the GPU-Enabled Docker build.