Software Rasterization of 2 Billion Points in Real Time - Markus Schütz

Overview:

New paper: "Software Rasterization of 2 Billion Points in Real Time"
- Adaptive precision to better utilize memory bandwidth
- Now with support for frustum culling and LOD rendering
- Throughput: 144 billion points/s

Twitter Thread:
https://twitter.com/m_schuetz/status/1509963316143267844

Code:

Paper:
https://www.cg.tuwien.ac.at/research/publications/2022/SCHUETZ-2022-PCC/

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Wow - so this will be implemented in WebODM 1.9.14…? :grin:

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