Sharing 3D point cloud and textured model help

Good morning everyone,

Question about sharing my point cloud and textured model with others, can anyone explain or help with this. When I attempt to share my point cloud or textured model using the provided link or QR code the recipient says they get a message saying “Unable to connect to the server.” Is there something I’m doing wrong? I’d like for my recipient to be able to move the point cloud around and the textured model the same way I do. Is this possible or is there another method I can do to accomplish this. Thank you all in advance for your help! Love OpenDrone!

Please post an example link. It sounds like you’re sending them a link to the internal address of your server.

Ok, thank you for your help, below is the example link im sending to the client.

If you can help me out that would be great! Thank you in advance. is a loopback address that your computer uses to talk to itself (i.e. Localhost). No other computer will be able to reach that address, not even another one on your network.

Without knowing your exact setup it’s very difficult to offer you specific advice, but you’ll most likely need to setup a “port forward”. Assuming that you’re on a generic NAT home/SMB type connection, you need to determine what your computer’s network address is and then configure your gateway/firewall/router to forward internet traffic to it. Your computer’s network address will likely start with 192.168, 172.16-32, or 10.

Any beginner (or better) IT person in your area should be able to help you out with that. If you need more help, feel free to drop me a PM.

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Thank you very much for your assistance

Hi, without having to outmaneuver a http proxy, is it possible to use address 80 instead of 8000 ?
Where in the docker chain is this changed? I’m lost …

You can start WebODM with the --port flag (if memory serves, I’m on my phone ATM) and specify the startup port. You can also explore the --ssl flag documented here: