@pierotofy: I am curious what the underlying resolution is for the 2.5D mesh creation?
See --mesh-resolution
:
--mesh-resolution <positive float>
Size of the interpolated surface model used for
deriving the 2.5D mesh, expressed in pixels per meter.
Higher values work better for complex or urban
terrains. Lower values work better on flat areas.
Resolution has no effect on the number of vertices,
but high values can severely impact runtime speed and
memory usage. When set to zero, the program
automatically attempts to find a good value based on
the point cloud extent and target vertex count
When set to 0
(default) that value is computed with:
if (resolution == 0.0){
resolution = (double)maxVertexCount / (sqrt(extentX * extentY) * 75.0);
log << "Automatically set resolution to " << std::fixed << resolution << "\n";
}
Insider tip, there’s a undocumented flag in the 2.5D mesh program that lets you export the interpolated DSM by setting the -outputDsmFile
argument. https://github.com/OpenDroneMap/OpenDroneMap/blob/master/modules/odm_25dmeshing/src/Odm25dMeshing.cpp#L437
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That was going to be my next question… .
I assume that’s not exposed through to ODM but just in the underlying utility.
Correct.
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