After multiple failed attempts, crashes and error codes trying to use webodm to process maps, i cleared out docker, installed a fresh copy of webodm from github, put another 8GB of RAM in the Mac (now 16GB), assigned 14GB of it to docker and tried again.
MacOS High Sierra
Docker most recent
Webodm most recent
This is what’s happening -
Nothing… It’s been running since just after 16:00 and now it’s 22:40, even though it seems to think it’s been running for 1.5 hours.
The node shows there is 1 job in the queue -
So i’ve just clicked cancel and received this error -
“Cannot cancel a task that has no processing node or UUID”
Worthy processing mentions are -
mesh-solver-divide (positive integer) - 12
mesh-octree-depth (positive integer) - 12
min-num-features (integer) - 12000
orthophoto-resolution (float > 0.0) - 60
texturing-data-term - area
opensfm-depthmap-resolution (positive float) - 800
use-pmvs - Enable
Does anyone have any suggestions, or know at least why it can’t just give me an error code instead of sitting there for hours doing nothing?
I’ve wasted so much time not even knowing if the results are going to be worth it.
If anyone can help I’d be grateful. I’m reluctant to bother leaving it over night knowing this will happen again.