Possibility of generating less texture images or merge texture

Hi all,

We are testing using the WebODM to get a textured mesh for a small rodent skull. For accurate geometry, we usually take 150-160 pictures from different angles with a turntable. The result looks good but we usually have more than 100 texture images.

We want to load the model into 3D Slicer, which is a biomedical imaging software using VTK for visualization. However, VTK cannot directly render a model with this many texture images (for our test, it can only render a model with no more than 15 texture images).

Is there any way to generate fewer texture images or merge texture images with the ODM?

Thank you!

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Welcome!

No, not at present. We used to generate a single large texture, but it was causing issues with display for folks, so we now generate the smaller textures for wider compatibility.

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I see. Thank you!

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Do you know which pull request? There might be a different compromise to explore, especially for use cases like Chi’s.

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I believe it was this one:

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Thanks! I’ll look into it.

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