Mesh Model using node-micmac

Is if possible to build a mesh using node-micmac in the webodm interface? If not, is is possible to use the point cloud from node-micmac with node-odm to build a mesh model?

Gus

Meshing and texturing are not implemented in micmac node.
But it produce very good point cloud.

You can use Meshlab or Blender to produce the mesh.
I don’t know how is possible to texture this mesh