===== Dumping Info for Geeks (developers need this to fix bugs) =====
Child returned 1
Traceback (most recent call last):
File “/code/stages/odm_app.py”, line 94, in execute
self.first_stage.run()
File “/code/opendm/types.py”, line 341, in run
self.next_stage.run(outputs)
File “/code/opendm/types.py”, line 341, in run
self.next_stage.run(outputs)
File “/code/opendm/types.py”, line 341, in run
self.next_stage.run(outputs)
[Previous line repeated 3 more times]
File “/code/opendm/types.py”, line 322, in run
self.process(self.args, outputs)
File “/code/stages/odm_meshing.py”, line 24, in process
mesh.screened_poisson_reconstruction(tree.filtered_point_cloud,
File “/code/opendm/mesh.py”, line 207, in screened_poisson_reconstruction
system.run(’"{reconstructmesh}" -i “{infile}” ’
File “/code/opendm/system.py”, line 106, in run
raise SubprocessException(“Child returned {}”.format(retcode), retcode)
opendm.system.SubprocessException: Child returned 1
Looking at your flight plan, I would say a bit more “overfly” over those buildings likely would have helped a lot. The density of images here is a bit variable.
In looking at your images, I’m seeing that they are slightly over-exposed if your focal point was the buildings instead of the field/forest around them. You’re getting highly-spectral surfaces which are hard to reconstruct: