I’m in the middle of a 3D printing project. I use the mesh models output by WebODM, but made the mistake of updating from an older version before processing data from my recent drone mission. By “mistake”, I just mean that older versions of WebODM included a parameter called “texturing_keep_unseen_faces”. When generating a mesh model from WebODM in the past, enabling this parameter as True is useful for creating a ‘water tight’ topographic surface necessary for outputting a 3D printable file. The “texturing_keep_unseen_faces” parameter doesn’t appear to be an available option in the updated version of WebODM.
Would it be possible to reintroduce this parameter into the project options during the next update to WebODM? Perhaps it’s been renamed/bundled with a similar parameter that I’ve skipped over? Or does it make more sense for me to install an older version of the application for using this option again? What can I try/test presently to work around this issue? (Screenshot of mesh model imported to Blender below. Holes to be filled, mostly under trees and buildings, highlighted in orange)
I’m open to surefire solutions and shots in the dark too.