Messing around with boundary polygons drawn in geojson.io on a 3D model of a small tractor and noticed this in the log
[INFO] Classifying E:\WebODM\resources\app\apps\NodeODM\data\67361fc9-aed0-4afd-8652-f0dc80c7bdd5\odm_georeferencing\odm_georeferenced_model.laz using Simple Morphological Filter
[INFO] running pdal translate -i E:\WebODM\resources\app\apps\NodeODM\data\67361fc9-aed0-4afd-8652-f0dc80c7bdd5\odm_georeferencing\odm_georeferenced_model.laz -o E:\WebODM\resources\app\apps\NodeODM\data\67361fc9-aed0-4afd-8652-f0dc80c7bdd5\odm_georeferencing\odm_georeferenced_model.laz smrf --filters.smrf.scalar=1.25 --filters.smrf.slope=0.15 --filters.smrf.threshold=0.5 --filters.smrf.window=18.0
(pdal translate filters.smrf Warning) SMRF running with a small number of cells (99). Consider changing cell size.
How does one change the cell size? It’s not an option I have noticed.
About 500 images taken from around and over a small tractor with an M2P, removed almost all the images showing some sky, but I have been getting attached bits of background textures under the shade canopy, and I’m still searching for the right settings to clean that up.
I’ll post the next task result, currently underway, when done to show what I mean.
I’m also getting weirdly attached bits of surroundings textures attached to an old house, similar to under the tractor canopy, see below
Point cloud
With textures - bits of the white chemical drums have become attached to the roof.