I took 101 photos with my phone of a Pinus pinea (Stone Pine) cone on a rotating table, and I’m surprised by the appearance of the point cloud vs the textured model.
Suggestions as to why the PC is so messy?
Point cloud 10million points
3D model with textures - with a few stray bits of texture floating around.
Changing to high quality makes the 3D model look like the messy PC, as does disabling eye-dome lighting.
Run with these settings:
101 images 00:42:09
|Processing Node:|node-odm-1 (auto)|
|Options:|auto-boundary: true, feature-quality: ultra, mesh-octree-depth: 12, mesh-size: 300000, pc-filter: 0, pc-geometric: true, pc-quality: ultra, resize-to: -1, use-3dmesh: true|
|Area:|514.08 m²| (Clearly not correct!)